Amresh

Ashish Amresh

  • Lecturer
School of Computing, Informatics, and Decision Systems Engineering
  • Computer Science and Engineering
  • Bio
  • Expertise
  • Education
  • Honors & Distinctions
  • Selected Publications
  • Courses Taught

Amresh is leading the Computer Gaming curriculum initiatives at CIDSE.

He completed his master’s in computer science from ASU in 2000, worked in the video game industry as a graphics engineer programmer and returned to ASU to work on his doctorate in computer science.

While working on his doctoral degree Amresh lead the efforts in building the prototype that eventually resulted in the launching of the Decision Theater at ASU in May 2005. He also developed an undergraduate level course in computer gaming along with doctoral student Pushpak Karnick. The course was taught for three semesters from Fall 2005 to Fall 2006.

Computer aided geometric design (CAGD), Real-Time rendering, Visualization and video game programming

M.S. Computer Science
Arizona State University 2007

Graduate College Teaching Excellence Award winner 2005

College of Engineering Graduate Student Leadership Award 2005

Graduate College Award for Tuition (GCAT) 2004

Graduate College Teaching Excellence Award nominee 2003

Adaptive Subdivision Schemes for Triangular Meshes, Ashish Amresh, Anshuman Razdan, Gerald Farin "Hierarchical and Geometric Methods in Scientific Visualization", edited by G. Farin, H. Hagen, B. Hamann, Springer-Verlag, 2002.

Remote Control and Visualization of Scanning Probe Microscopes via the Web,Anshuman Razdan, Junyi Sun, Naresh Kumar Bade, Ashish Amresh, B.L. Ramakrishna and Ed Ong Proceedings of the Royal Microscopy Society, 35(4), 279-305, 2000.

CPI 111 Game Development, CPI 211 Game Development II